The Emberwood is a vast coniferous forest, blanketing hundreds of square miles west of the deserts of northern Belseria. A neutral land, the Emberwood presents many unique challenges to those nations that would control it. As the site of the final battle of the 1000 years' war, the entire forest seems alight magical energy. The forest floor is consistently smoldering, traces of smoke getting caught amongst the trees, choking out most arboreal life and making aerial attempts at reconnaissance impossible. The magic that keeps this flame from becoming a crown fire also lessens the viability of Scry spells cast within or targeting a creature within the Emberwood. The wildlife of these woods is particularly infested with magical energy. Fire newts, Salamandars, Ashwalkers, and Lycanthropes are known inhabitants of the Emberwood. The Emberwood is home to many tribal groups within it's borders. Most concerned with consistent guardianship of the Emberwood are the Mother's Wardens, a circle of druids intent on protecting Melora's dominion over the Emberwood.